Application Design I | Task 3: Low-fi Prototype
FEILYCIA JOY KURNIAWAN / 0373400
Application Design I / Bachelor of Design (Honors) in Creative Media
Task 3: Low-fidelity Prototype
LECTURE
WEEK 9 - Wireframes
WEEK 10 - Lo-fi prototypes- To evaluate a product / service
- To detect usability issues, gather qualitative data, and assess overall user satisfaction
- users are assigned to a specific action and we observe and take notes
- prepare the low-fidelity prototype
- make a few objectives for the participants to do
- plan out how you want to conduct the testing
- recruit 3 participants and assign them with their task
- gather feedback
- from the feedback, see what you can improve on
PROCESS
Firstly, I roughly sketched my layouts. I did it really loose since I only focus on the placements and I didn't really want to put too much effort in it cause I thought most of this will be changed anyways.
After finishing the flows and added interactions and screen jumps, I continued with my usability testing
WEEK 11
General Feedback - Continue and start on wireframes and making the prototype
WEEK 12
Specific Feedback - Working in progress, finished prototype and filming the usability testing
Although I already have a little bit experience in Figma, I forgot most of the tools and had to re learn it through youtube tutorials. I didn't really struggle during this task and kinda enjoyed making the prototype as it is relatively easy and even though it took some time to make it is kinda fun to connect all of the pages and adding the interactions
At first I was a little bit intimidated when we are told to do usability testing but after doing it, it is so easy compared to the interviews we did for task 2. So I would say it is fun and easy to do the usability testing. When analyzing the video of the testing I can find minor issues that the participants themselves did not notice.










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